The NPC Generator creates Objects that have character sheets as a utility for Storytellers so that they have a digital means of keeping track of an NPC or a group of NPC sheets. All of these objects are human objects. If you own them, you can indeed @force them to use commands like +hurtme, +healme, +shift, and et cetera.
Create an NPC:
- level: low, med, high. Staff accounts can use the option 'sweetjesus' as well.
- Race: Human, Hunter, Vampire, Shifter
- You can also tell it specifically what clan/tribe/creed you want.
- Priority: Social, Mental, or Physical.
Example: I want to create a novice-level vampire baddie for some Hunters to faff about with, so I will type +npc/low/vampire/social, and voila.
Example 2: I want to create a formidable NPC that a Pack needs to take down, so I will type +npc/high/garou/physical, and voila.
Manage your NPC:
+save <character>- This will store your NPC in the NPC room.
+summon <character> - This will teleport the character to you.
+old yeller <character> - This will delete the character instantly.
+npcsheet <character> - This will show you the NPC's sheet.
+npcroster - This will tell you what NPCs you have.
Please respect that the NPC generator is open to player use as a privilege not to be abused, or it will turn into a staff-only supplement.
You can re-name and re-desc your NPC (it is automatically given a unisex name and a short-desc for the vastly noncreative such as myself).
@name <NPC> = new name
@desc <NPC> = new desc
&short-desc <NPC> = new short-desc.
You can puppet your NPC because you own it.
@set <NPC> = puppet
You can @force your NPC to do things like you would to your own character, like
@force <NPC> = +hurtme/bashing = 3
@force <NPC> = +roll dex + athletics
And so forth.