Sabbat Lore

Sabbat Lore 1:
What an Initiated Pack-member would know

  • A close-knit group of vampires exist and they're fighting for their freedom;
  • The Elders are the enemy;
  • Freedom is everything;
  • Be loyal to your Brothers and Sisters in the Sabbat, and it is better to die than betray them;
  • A basic knowledge of Creation Rites, usually based on direct personal experiencethe shovel, the grave, and the cup;
  • May have experienced one or two of the Auctoritas Rituals;
  • Live with the Beast. Don't fight it.
  • Basic pack structure and its workings;
  • Has heard horror stories of the antediluvians and their lackeysthe Camarilla elders;
  • Knowledge of the Viniculum, Monomacy, and many common Auctoritas Rites;
  • Freedom of the individual occurs through loyalty to one's Brothers and Sisters;
  • Basic knowledge of the Code of Milan (as words only);
  • May know of a few other city or nomad packs;
  • Has heard frightening rumors of the Black Hand and Sabbat Inquisitors;
  • Likely knows basics about one or two Sabbat Paths (usually the one they follow).

Sabbat Lore 2: What an established Sabbat member would know

  • Basic history of the Sabbat;
  • Basic Sabbat structure, ideology, and tactics;
  • Can identify nearby cities as either Camarilla or Sabbat;
  • Name a number of Bishops and Archbishops;
  • Has heard of the Loyalist movement;
  • How some local leaders interpret the Code of Milan;
  • May know basics about many of the Sabbat Paths;
  • May have seen/participated in some of the Ignoblis Rites;
  • Knows about War Parties and Wyld Hunts. (for more info known, see S:PG 11-24 and 30-36)

Sabbat Lore 3: What a Pack Priest or Bishop would know

  • Detailed knowledge of most Auctoritas Rites and how they are conducted;
  • Knows something about the Convention of Thorns;
  • May also know many of the Ignoblis Rites;
  • Many ways the Code of Milan can be interpreted;
  • The many forms of Sabbat justice;
  • Knows of the existence of the four Sabbat Revenant Families (Grimaldis, Obertuses, Bratoviches, and Zantosas);
  • May have heard vague rumors about one or more of the Sabbat Bloodlines (Ahrimanes, Kiasyd, or Blood Brothers);
  • Understands something about the politics within the Sabbat, the principal factions and their goals;
  • Has suspicions about Lasombra/Tzimisce politics within the sect;
  • Recognize the danger of Infernalists.

Sabbat Lore 4: What an Archbishop or Elder would know

  • A great deal about the Sabbat's history, including decisions by other Archbishops and maybe even those of Cardinals or the Consistory;
  • Has endured through many Monomacy challenges and risen steadily through the ranks;
  • How/where to contact a Cardinal
  • Basic knowledge about the Black Hand—including how to call them in;
  • Basic understanding of how the Sabbat Inquisition works;
  • Understand many of the Sabbat's true strengths and weaknesses;
  • The many forms of the Code of Milan and an understanding of why the various changes were proposed and made;
  • The concepts of rulership;
  • Something about the Sabbat's current plans and strategies.
  • Seen the Sabbat operate for hundreds of years and watched it struggle against both the Camarilla and itself;
  • May have participated in the Anarch Revolt;
  • Understands the reasons behind the Sabbat's decisions and actions;
  • Knows the inner workings of the Sabbat hierarchy;
  • Understands the Sabbat's current plans and strategies;
  • How to contact Cardinals and perhaps even the Regent;
  • May know details about some of the Cardinals or the Regent

Sabbat Lore 5:

  • Was likely part of the Anarch Revolt, present at the Convention of Thorns, and the subsequent founding of the Sabbat;
  • Has been actively involved since;
  • Knows the byzantine history of the organization, its motivations and ways;
  • Likely to have been a major voice in the Sabbat at one time;
  • Fairly detailed knowledge about many of the Cardinals and members of the Consistory (Prisci);
  • Know some details of the Jyhad and who the real players are.